Game of each single point

It was great to see Drew on my recent trip to the West Coast.  He is a networker who is excited about the Point A project and has mad skills.  He also has stories.

One of his stories that i was excited about was his experience of playing Frisbee at Acorn.  An ultimate game he claimed was the best he had ever played.  Not because we are especially good players, tho we can field a respectable team.  It was the way we play.  In his blog he writes:

We didn’t keep score, something I hardly noticed at the time. It wasn’t necessary to keep score because we were all infinite players playing a series of finite games.

It was at the moment of the opening disc thrown that the finite game started. We played for the point at hand. Not for the accumulation of points. Once that point was scored the finite game ended, the winning team got the title of team to most recently score a point then we started play on the next finite game.

Yes we play Frisbee in the snow

Yes we play Frisbee in the snow

We played to keep the game going. If one team kept winning and the other team was getting frustrated we would trade players to even out the skill levels. We would adjust the rules, boundaries on or off, people rotating out, etc. to ensure that the game continued (until sun down, of course).

Each finite game was played to it’s fullest. We played with great seriousness. Even more serious than professionals I would guess. Because no point was worth any more/less than another. We were never so far behind in points that scoring couldn’t keep us from losing or so far ahead that we could go easy on our opponent. We were never playing warm up or pre-season games that “didn’t matter”. We were playing for the point, the only point—at that moment in time—that mattered.

I had not thought of this analysis before, but i found it compelling.  While not universal, anarchist score keeping (aka not keeping score) is common in the communes.  Quite some Volleyball games start and end with scores of 7 to 7.  They are no less fun that ones i played with highly competitive rules and cultures.

Ultimate-evolution

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About paxus

a funologist, memeticist and revolutionary. Can be found in the vanity bin of Wikipedia and in locations of imminent calamity. buckle up, there is going to be some rough sledding.

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